Modern blockbuster movies seamlessly introduce impossible characters and action into real-world settings using digital visual effects. These effects are made possible by research from the ﬁeld of computer vision, the study of how to automatically understand images.
Computer Vision for Visual Effects
will educate students, engineers, and researchers about the fundamental computer vision principles and state-of-the-art to create cutting-edge visual effects for movies and television.The author describes classical computer vision algorithms used ona regular basis in Hollywood (such as blue screen matting, structure from motion, optical ﬂow, and feature tracking) and exciting recent developments that form the basis for future effects (such as natural image matting, multi-image compositing, image re-targeting, and view synthesis). He also discusses the technologies behind motion capture and three-dimensional data acquisition. More than 200 original images demonstrating principles, algorithms, and results, along with in-depth interviews with Hollywood visual effects artists, tie the mathematical concepts to real-world ﬁlm making.
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